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2023

  • AI and the Very Old World Order
  • AI for Culture: Overcoming fear with understanding: Featuring „AI for Music“ – a 5-minute documentary based on an expert session held in Salzburg on the 4th August 2023
  • AI for culture. What’s the missing link? - Panel discussion
  • Angel Investors & Digitale Transformation – Early Stage und langfristige Unterstützung
  • Artificial meets Artistic Intelligence (AIxAI): Opportunities for the Future of the Arts, Culture and Creative Economy
  • Bad Ischl Salzkammergut 2024 European Capital of Culture Jour-Fixe - Art, Culture & Digitality within the framework of Salzkammergut 2024
  • Bridging art, tech and the environment
  • Can a European wealth tax close the green investment gap?
  • Circular economy
  • Collective Keynote by the FOUNDING LAB Students: The University of the 21st Century
  • Complexity and information overflow – “What should I do with my life?
  • Democracy and Society
  • Designing Digital Spaces for Constructive Communication
  • Development and management of a regional European Capital of Culture (ECoC)
  • Education
  • European Digital Deal Summit
  • European Digital Sovereignty: The status quo and where to go - Panel discussion
  • Financing Our Common Future: How to fund, hedge and manage our global commons
  • “Future is Merely a Part of the Past Which Has Been Forgotten”: Art in Zones of Conflict - Panel discussion
  • How does this university of the future embrace the arts?
  • How do we attract top talent?
  • How do we equip the students with the necessary capabilities to tackle AI?
  • How to Debunk Fakes – Tools & Tricks - Interactive talk
  • IDSA FOUNDING LAB: University of the Futures
  • IDSA FOUNDING LAB: University of the Futures
  • Interactive session: How susceptible are you to misinformation?
  • Introduction to UNESCO “Defending Creative Voices” Report
  • Key impulse talk on business issues around AI for culture
  • Key Impulse talk on legal issues around AI for culture - Impulse talk
  • Keynote Tandem: AI and Infrastructures of Care
  • Mechathon: How to own the truth
  • Non-economic Business Models in the Cultural Sector – Environment and Sustainability
  • Not your data? Open relationship between culture and technology
  • On the way & discovering - Artistic interventions in public space and cultural education within the framework of Salzkammergut 2024. A look at digital projects along the railway line and at the lake
  • Opening Words on The Next Renaissance
  • Overcoming barriers to Climate Action
  • Ownership of narratives
  • Panel Talk, Q&A with audience
  • Prix Forum – Artificial Intelligence & Life Art
  • Prix Forum – Digital Musics & Sound Art
  • Promise and Perils of AI-mediated Political Communication - Keynote
  • Prompt Battle
  • Re-build Together: Digital, human and arts-driven innovation in Africa - Forum
  • SHARESPACE – Panel Discussion - Panel Discussion about the project and the Open Call for Artists
  • S+T+ARTS PRIZE 2023: Presentation of the Grand Prize Winners
  • Technology, Power, and Truth. From the Invention of Writing to AI. - Keynote
  • The future of democracy in the age of AI - Panel discussion
  • The Generated Public Opinion
  • The myth of tech innovation as a savior
  • The Next Renaissance Initiative – Opening perspectives - The Next Renaissance: A Reflection on Privilege and Hope for an Urgent Global Movement
  • The Next Renaissance Panel
  • The Next Renaissance Platform: Call for Artists
  • The Path Forward: Best practices for an AI-powered Europe
  • The Third Culture: How AI is changing our consciousness - Keynote
  • (Un)Earthing the Truth - Opening words
  • Welcome to the FOUNDING LAB: IDSA starts
  • What can humans do against misinformation?
  • (What) can I believe? - Panel discussion
  • “When Home is a Forgotten Song”: Art under Ecological Collapse - Panel discussion
  • Who owns Space?
  • Who owns the Deep Sea?
  • Who Owns the World? - Machine learning and hegemon
  • Workshop: Country Centered Design: A pathway for embedding Indigenous Protocols into Artificial Intelligence
  • AI and the Very Old World Order
  • AI for Culture: Overcoming fear with understanding: Featuring „AI for Music“ – a 5-minute documentary based on an expert session held in Salzburg on the 4th August 2023
  • AI for culture. What’s the missing link? - Panel discussion
  • Angel Investors & Digitale Transformation – Early Stage und langfristige Unterstützung
  • Artificial meets Artistic Intelligence (AIxAI): Opportunities for the Future of the Arts, Culture and Creative Economy
  • Bad Ischl Salzkammergut 2024 European Capital of Culture Jour-Fixe - Art, Culture & Digitality within the framework of Salzkammergut 2024
  • Bridging art, tech and the environment
  • Can a European wealth tax close the green investment gap?
  • Circular economy
  • Collective Keynote by the FOUNDING LAB Students: The University of the 21st Century
  • Complexity and information overflow – “What should I do with my life?
  • Democracy and Society
  • Designing Digital Spaces for Constructive Communication
  • Development and management of a regional European Capital of Culture (ECoC)
  • Education
  • European Digital Deal Summit
  • European Digital Sovereignty: The status quo and where to go - Panel discussion
  • Financing Our Common Future: How to fund, hedge and manage our global commons
  • “Future is Merely a Part of the Past Which Has Been Forgotten”: Art in Zones of Conflict - Panel discussion
  • How does this university of the future embrace the arts?
  • How do we attract top talent?
  • How do we equip the students with the necessary capabilities to tackle AI?
  • How to Debunk Fakes – Tools & Tricks - Interactive talk
  • IDSA FOUNDING LAB: University of the Futures
  • IDSA FOUNDING LAB: University of the Futures
  • Interactive session: How susceptible are you to misinformation?
  • Introduction to UNESCO “Defending Creative Voices” Report
  • Key impulse talk on business issues around AI for culture
  • Key Impulse talk on legal issues around AI for culture - Impulse talk
  • Keynote Tandem: AI and Infrastructures of Care
  • Mechathon: How to own the truth
  • Non-economic Business Models in the Cultural Sector – Environment and Sustainability
  • Not your data? Open relationship between culture and technology
  • On the way & discovering - Artistic interventions in public space and cultural education within the framework of Salzkammergut 2024. A look at digital projects along the railway line and at the lake
  • Opening Words on The Next Renaissance
  • Overcoming barriers to Climate Action
  • Ownership of narratives
  • Panel Talk, Q&A with audience
  • Prix Forum – Artificial Intelligence & Life Art
  • Prix Forum – Digital Musics & Sound Art
  • Promise and Perils of AI-mediated Political Communication - Keynote
  • Prompt Battle
  • Re-build Together: Digital, human and arts-driven innovation in Africa - Forum
  • SHARESPACE – Panel Discussion - Panel Discussion about the project and the Open Call for Artists
  • S+T+ARTS PRIZE 2023: Presentation of the Grand Prize Winners
  • Technology, Power, and Truth. From the Invention of Writing to AI. - Keynote
  • The future of democracy in the age of AI - Panel discussion
  • The Generated Public Opinion
  • The myth of tech innovation as a savior
  • The Next Renaissance Initiative – Opening perspectives - The Next Renaissance: A Reflection on Privilege and Hope for an Urgent Global Movement
  • The Next Renaissance Panel
  • The Next Renaissance Platform: Call for Artists
  • The Path Forward: Best practices for an AI-powered Europe
  • The Third Culture: How AI is changing our consciousness - Keynote
  • (Un)Earthing the Truth - Opening words
  • Welcome to the FOUNDING LAB: IDSA starts
  • What can humans do against misinformation?
  • (What) can I believe? - Panel discussion
  • “When Home is a Forgotten Song”: Art under Ecological Collapse - Panel discussion
  • Who owns Space?
  • Who owns the Deep Sea?
  • Who Owns the World? - Machine learning and hegemon
  • Workshop: Country Centered Design: A pathway for embedding Indigenous Protocols into Artificial Intelligence

2022

  • A Plantless Planet: Art and Science as a Tool for Plant Resistance
  • Dear Karin – In Memoriam Karin Ohlenschläger – Teil 1
  • Dear Karin – In Memoriam Karin Ohlenschläger – Teil 2
  • Digital Theatre — Democratization of a Medium. Teil 1
  • Digital Theatre — Democratization of a Medium. Teil 2
  • Earth4All – A Survival Guide for Humanity.
  • GET.Inspired by Best Practice
  • „Handel“ vs. „handeln“ und „Unternehmer“ vs. „unternehmen“ auf dem Planeten B
  • Hatching the Future of Museums
  • Keynote by Carmody Grey
  • Keynote by Ernst Ulrich von Weizsäcker
  • Keynote Ernst Ulrich von Weizsäcker - Opening Words by Till Kellerhoff
  • Keynote STARTS Day
  • Morning Inspirations: Creative Resilience for a Planet B
  • Network Ecologies: Commitment to Change as a Way out of Crisis
  • Prix Forum: Computer Animation
  • Prix Forum: Digital Communities
  • Prix Forum: Interactive Art +
  • Prix Forum Wrap-Up
  • Repairing the Present :REWORLD :REWILD and :RETOOL
  • Residency. But How?
  • Spotlight by Audrey Tang – Free the Future
  • Spotlight by Giulia Foscari
  • Spotlight by Holly Herndon and Mathew Dryhurst
  • Spotlight by Selina Neirok Leem
  • State of the ART(ist) Live Sessions, Day 1: State of Emergency
  • State of the ART(ist) Live Sessions, Day 2: State of Urgency
  • State of the ART(ist) Live Sessions, Day 3, State of Convergency
  • Strategies of Culturing
  • The International Environmental and Climate Court: Case Energy
  • The International Environmental and Climate Court: Case Migration - 1
  • The International Environmental and Climate Court: Case Migration - 2
  • The International Environmental and Climate Court: Case Water – 1
  • The International Environmental and Climate Court: Case Water – 2
  • The International Environmental and Climate Court: Case Water – 3
  • The Stories We Tell Ourselves: Misinformation and Climate Change
  • Transdisciplinary Cultures of Collaboration
  • Urgent Crises, Slow Solutions: A Conversation about the Open Movement, Craft Technologies and a Sustainable Internet.
  • Visionary Pioneer´s Lecture
  • Visionary Pioneer´s Lecture - Laudatio für Laurie Anderson
  • Welcome to STARTS Day by European Commission
  • Work of the Future
  • A Plantless Planet: Art and Science as a Tool for Plant Resistance
  • Dear Karin – In Memoriam Karin Ohlenschläger – Part 1
  • Dear Karin – In Memoriam Karin Ohlenschläger – Part 2
  • Digital Theatre — Democratization of a Medium. Part 1
  • Digital Theatre — Democratization of a Medium. Part 2
  • Earth4All – A Survival Guide for Humanity.
  • Entrepreneurship on Planet B
  • GET.Inspired by Best Practice
  • Hatching the Future of Museums
  • Keynote by Carmody Grey
  • Keynote by Ernst Ulrich von Weizsäcker
  • Keynote Ernst Ulrich von Weizsäcker - Opening Words by Till Kellerhoff
  • Keynote STARTS Day
  • Morning Inspirations: Creative Resilience for a Planet B
  • Network Ecologies: Commitment to Change as a Way out of Crisis
  • Prix Forum: Computer Animation
  • Prix Forum: Digital Communities
  • Prix Forum: Interactive Art +
  • Prix Forum Wrap-Up
  • Repairing the Present :REWORLD :REWILD and :RETOOL
  • Residency. But How?
  • Spotlight by Audrey Tang – Free the Future
  • Spotlight by Giulia Foscari
  • Spotlight by Holly Herndon and Mathew Dryhurst
  • Spotlight by Selina Neirok Leem
  • State of the ART(ist) Live Sessions, Day 1: State of Emergency
  • State of the ART(ist) Live Sessions, Day 2: State of Urgency
  • State of the ART(ist) Live Sessions, Day 3, State of Convergency
  • Strategies of Culturing
  • The International Environmental and Climate Court: Case Energy
  • The International Environmental and Climate Court: Case Migration - 1
  • The International Environmental and Climate Court: Case Migration - 2
  • The International Environmental and Climate Court: Case Water – 1
  • The International Environmental and Climate Court: Case Water – 2
  • The International Environmental and Climate Court: Case Water – 3
  • The Stories We Tell Ourselves: Misinformation and Climate Change
  • Transdisciplinary Cultures of Collaboration
  • Urgent Crises, Slow Solutions: A Conversation about the Open Movement, Craft Technologies and a Sustainable Internet.
  • Visionary Pioneer´s Lecture
  • Visionary Pioneer´s Lecture - Laudatio for Laurie Anderson
  • Welcome to STARTS Day by European Commission
  • Work of the Future

2021

  • AI x Civil Society
  • AI x Digital Humanism
  • AI x Feudalism
  • AI x Media Literacy
  • AI x Music (Episode II)
  • Alignment of Rhythms in Live Coded Audio-Visual Performance
  • A Look at the Good From the Bad!
  • Artificial Intelligence & Life Art: Im/Material Infrastructures
  • Art Thinking Forum by Hakuhodo x Ars Electronica
  • Audiovisual Performance Notation
  • Branch Magazine Symposium: Closing Plenary with Keynote and Wrap-Up
  • Branch Magazine Symposium: Welcome and Opening Plenary
  • Climate Change Education and the Internet
  • Computer Animation: The Re-enchantment of Humanism
  • Creating with Data: From Arts to Entrepreneurship
  • Crowd-Based Game Development in Pandemic Times
  • Cyber Limbo
  • Data Deep Dive: On visualizing critical challenges
  • Digital Musics & Sound Art: A Pandemic Didn’t Stop the Sound
  • Dream Buckets
  • Embodied Narratives
  • Entagma: Proceduralism – The New Normal
  • Expanded Critical Animersion
  • Fabrication Deep Dive: On the future of sustainable manufacturing
  • Global Independent Immaterial Authenticity
  • How to Keep Doing Stuff
  • Intercitizenships and the Internet(s) of Solidarity and Care
  • Keynote: Amy Whitaker
  • Keynote: Francesca Bria
  • Keynote: Joe Davis
  • Keynote: Kate Crawford
  • Liveware: Improvisation, Interaction, and Process Intensity
  • MADE IN YOUR CITY: A NEW VALUE CHAIN FOR FASHION
  • Mamavisor
  • Music as a Path-Guide to Animate
  • Painting Music
  • Panel Discussion "Hearing Colour Seeing Sound"
  • Panel Discussion “In Front of Your Eyes and Ears”
  • Panel Discussion: Tectonic Shift
  • Rachael Is Not Real
  • Siri, such „Programmiererin“: Keynote
  • Siri, such „Programmiererin“: Panel Diskussion
  • Solarpunk and Other Worlds
  • STARTS Talk: In Conversation with Anastasia Pistofidou & Marion Real
  • STARTS Talk: In Conversation with Territorial Agency
  • Synaesthetic Syntax – Keynote: Refik Anadol
  • Tendril: The Art of Negotiating a Creative Collaboration
  • The Practice of Art and AI - Interview
  • The Practice of Art and AI - Interview
  • The Practice of Art and AI - Interview
  • The Practice of Art and AI - Interview
  • The Practice of Art and AI - Interview
  • The Practice of Art and AI - Interview (Teil 1)
  • The Practice of Art and AI - Interview (Teil 2)
  • Traumatic forms of Remembering
  • Visible Vibrations: Steven Woloshen’s Direct Animations and Jazz
  • Visual Music Through Media Archaeology
  • AI x Civil Society
  • AI x Digital Humanism
  • AI x Feudalism
  • AI x Media Literacy
  • AI x Music (Episode II)
  • Alignment of Rhythms in Live Coded Audio-Visual Performance
  • A Look at the Good From the Bad!
  • Artificial Intelligence & Life Art: Im/Material Infrastructures
  • Art Thinking Forum by Hakuhodo x Ars Electronica
  • Audiovisual Performance Notation
  • Branch Magazine Symposium: Closing Plenary with Keynote and Wrap-Up
  • Branch Magazine Symposium: Welcome and Opening Plenary
  • Climate Change Education and the Internet
  • Computer Animation: The Re-enchantment of Humanism
  • Creating with Data: From Arts to Entrepreneurship
  • Crowd-Based Game Development in Pandemic Times
  • Cyber Limbo
  • Data Deep Dive: On visualizing critical challenges
  • Digital Musics & Sound Art: A Pandemic Didn’t Stop the Sound
  • Dream Buckets
  • Embodied Narratives
  • Entagma: Proceduralism – The New Normal
  • Expanded Critical Animersion
  • Fabrication Deep Dive: On the future of sustainable manufacturing
  • Global Independent Immaterial Authenticity
  • How to Keep Doing Stuff
  • Intercitizenships and the Internet(s) of Solidarity and Care
  • Keynote: Amy Whitaker
  • Keynote: Francesca Bria
  • Keynote: Joe Davis
  • Keynote: Kate Crawford
  • Liveware: Improvisation, Interaction, and Process Intensity
  • MADE IN YOUR CITY: A NEW VALUE CHAIN FOR FASHION
  • Mamavisor
  • Music as a Path-Guide to Animate
  • Painting Music
  • Panel Discussion "Hearing Colour Seeing Sound"
  • Panel Discussion “In Front of Your Eyes and Ears”
  • Panel Discussion: Tectonic Shift
  • Rachael Is Not Real
  • Siri, such „Programmiererin“: Keynote
  • Siri, such „Programmiererin“: Panel Discussion
  • Solarpunk and Other Worlds
  • STARTS Talk: In Conversation with Anastasia Pistofidou & Marion Real
  • STARTS Talk: In Conversation with Territorial Agency
  • Synaesthetic Syntax – Keynote: Refik Anadol
  • Tendril: The Art of Negotiating a Creative Collaboration
  • The Practice of Art and AI - Interview
  • The Practice of Art and AI - Interview
  • The Practice of Art and AI - Interview
  • The Practice of Art and AI - Interview
  • The Practice of Art and AI - Interview
  • The Practice of Art and AI - Interview (part 1)
  • The Practice of Art and AI - Interview (part 2)
  • Traumatic forms of Remembering
  • Visible Vibrations: Steven Woloshen’s Direct Animations and Jazz
  • Visual Music Through Media Archaeology

2020

  • #21xoxo (Artist Talk)
  • A Hidden Order – Revealing Connections Between Geometry and Music Through Harmony and Mathematics
  • A Hypothesis-Based Approach to Visual Synthesizer Design
  • AI x Ecology
  • AI x Humanity
  • AIxMusic – Artificial Stupidity
  • AI x Uncertainty
  • Algorithms of Oppression – How Search Engines Reinforce Racism
  • All That Was Old Is New Again
  • Appeal of the Analogue: Real-Word Abstractions
  • Ars Electronica AIxMusic Online Hackathon: Final Presentations
  • Ars Electronica Export – Outlook and Insights
  • Ars Electronica Futurelab Creative Question Challenge: Art–Education
  • Ars Electronica Futurelab Creative Question Challenge: Art – Governance
  • Ars Electronica Futurelab Creative Question Challenge: Art – Science – Innovation
  • Ars Electronica Futurelab Creative Question Challenge: Future Ink
  • Art Thinking at Espronceda
  • Art Thinking Forum: Humanizing Technology
  • Art Thinking in Practice, Curation, Teaching and Research
  • Art Thinking in STARTS
  • Average Happiness (Artist Talk)
  • Best Practices for the Conservation of Media Art from an Artist’s Perspective
  • Be Water by HongKongers (Artist Talk)
  • Business Models for Online Contents
  • COVID -19 Crisis: Optionen der Zivilgesellschaft und der Sozialen Medien
  • COVID-19 Crisis: Wie könnte/kann sich die Gesellschaft ändern?
  • COVID-19 Crisis: Zukunftszenarien
  • Creative Question Challenge: Autonomy – Democracy
  • Creative Question Challenge: Ecology-Technology
  • Demystifying AI with Music
  • DEPART: Virtual Gardening in “The Entropy Gardens”
  • EDEN Ethics – Durability – Ecology – Nature
  • Estranging Digital Racial Terrorism After COVID
  • Expanded Cinema and Para Animation: More than Audio and Visual
  • Fashion. Technology. Sustainability. – 1
  • Fashion. Technology. Sustainability. – 2
  • Forging A More Inclusive Game Industry
  • From Art Making to Art Thinking for Innovation Catalysing
  • Frontiers of Music and Artificial Intelligence by IRCAM (FR)
  • Gesture Interaction Between Sound and Image
  • Get.Inspired
  • Google Maps Hacks (Artist Talk)
  • How an institution dedicated to digital culture dealt with the crisis?
  • How do museums deal with digital reality?
  • How ready is the gallery world for digital interfaces?
  • Infinitely Yours (Artist Talk)
  • Inside Festival: Festivals in times of COVID-19
  • Inside Festival: Joanna Bryson / Gerfried Stocker
  • Inside Festival: Lorena Jaume Palasì / Gerfried Stocker
  • Inside Festival: Roger de Weck / Renata Schmidtkunz / Gerfried Stocker
  • Key Note: Joanna Bryson
  • Key Note: Lorena Jaume Palasì
  • Keynote Lynn Hershman Leeson (US)
  • Key Note: Neri Oxman
  • Keynote: Sounding Together – Choreographing the Unpredictable
  • Looking to the Future
  • Making of OPERA
  • Mapping Collaborative Practice
  • Music as Experience in an age of Artificial Intelligence and Computational Creativity
  • Narrative Design and Story Integration in Might & Magic
  • Networked Archives
  • Only a Health Crisis?
  • On Roots and Fruits (Panel Discussion)
  • On Roots and Fruits (Talks)
  • Panel Discussion: "A New Media Manifesto"
  • Panel Discussion: “Hearing Colour Seeing Sound”
  • Panel Discussion “In Front of your Eyes and Ears”
  • Panel Discussion “The Kinaesthetics of Music and Vision”
  • Physical Presence and Material Desire: Eric Dyer’s Sculptural and Performative Animation Art Practice
  • PIANO PHASE for Two Pianists in VR
  • Presence and Interaction in Synaesthetic Space
  • Prix Forum Computer Animation
  • Prix Forum Digital Communities
  • Prix Forum Interactive Art +
  • Radicalization by Design
  • Random Seed: Using Gardening as a Metaphor for Machine Learning in a Creative Practise
  • Réka Bucsi Makes Movies
  • Rethinking Firmitas. Design processes from the bottom up and back (Artist Talk)
  • Salon Universitas
  • Shadow Stalker (Artist Talk)
  • SOMEONE (Artist Talk)
  • S+T+ARTS Talk: Art & Tech for Urban Resilience
  • STUDIOTOPIA - Creative Question Challenge: Between scientific discovery and perceptual expansion
  • STUDIOTOPIA - Creative Question Challenge: Can unheard signals inspire change?
  • STUDIOTOPIA - Creative Question Challenge: Examining organic and digital ecosystems
  • STUDIOTOPIA - Creative Question Challenge: Human being and “soft” technologies
  • STUDIOTOPIA - Creative Question Challenge: Hybrid forms of being together
  • STUDIOTOPIA – Creative Question Challenge: Radical change by working together
  • STUDIOTOPIA - Creative Question Challenge: The Organ of Consciousness
  • Synaesthetic Syntax: Closing Note
  • Telling The Future Through Art and Technology
  • The New Real: Experiental AI and the AI Lab
  • The role of the gallery as gatekeeper in 2020
  • The Women in Media Art: Telematic Performance
  • Total Refusal: THE HYPERREALISTIC MACHINIMA MACHINE.
  • Towards a “Live Synaesthetic Visualisation”? Considerations in Artistically Visualised Sound
  • Vis. [un]necessary force_3 (Artist Talk)
  • What are the key ingredients of a social media strategy in 2020 for the art industry?
  • What is the learning of 2020?
  • Which Image of Society Made Society so Vulnerable?
  • Why is Society so Vulnerable
  • Will digitalisation lead to a more transparent market?
  • #21xoxo (Artist Talk)
  • A Hidden Order – Revealing Connections Between Geometry and Music Through Harmony and Mathematics
  • A Hypothesis-Based Approach to Visual Synthesizer Design
  • AI x Ecology
  • AI x Humanity
  • AIxMusic – Artificial Stupidity
  • AI x Uncertainty
  • Algorithms of Oppression – How Search Engines Reinforce Racism
  • All That Was Old Is New Again
  • Appeal of the Analogue: Real-Word Abstractions
  • Ars Electronica AIxMusic Online Hackathon: Final Presentations
  • Ars Electronica Export – Outlook and Insights
  • Ars Electronica Futurelab Creative Question Challenge: Art–Education
  • Ars Electronica Futurelab Creative Question Challenge: Art – Governance
  • Ars Electronica Futurelab Creative Question Challenge: Art – Science – Innovation
  • Ars Electronica Futurelab Creative Question Challenge: Future Ink
  • Art Thinking at Espronceda
  • Art Thinking Forum: Humanizing Technology
  • Art Thinking in Practice, Curation, Teaching and Research
  • Art Thinking in STARTS
  • Average Happiness (Artist Talk)
  • Best Practices for the Conservation of Media Art from an Artist’s Perspective
  • Be Water by HongKongers (Artist Talk)
  • Business Models for Online Contents
  • COVID-19 Crisis: Future Scenarios
  • COVID-19 Crisis: How could/can society change?
  • COVID -19 Crisis: What options does civil society and social media have?
  • Creative Question Challenge: Autonomy – Democracy
  • Creative Question Challenge: Ecology-Technology
  • Demystifying AI with Music
  • DEPART: Virtual Gardening in “The Entropy Gardens”
  • EDEN Ethics – Durability – Ecology – Nature
  • Estranging Digital Racial Terrorism After COVID
  • Expanded Cinema and Para Animation: More than Audio and Visual
  • Fashion. Technology. Sustainability. – 1
  • Fashion. Technology. Sustainability. – 2
  • Forging A More Inclusive Game Industry
  • From Art Making to Art Thinking for Innovation Catalysing
  • Frontiers of Music and Artificial Intelligence by IRCAM (FR)
  • Gesture Interaction Between Sound and Image
  • Get.Inspired
  • Google Maps Hacks (Artist Talk)
  • How an institution dedicated to digital culture dealt with the crisis?
  • How do museums deal with digital reality?
  • How ready is the gallery world for digital interfaces?
  • Infinitely Yours (Artist Talk)
  • Inside Festival: Festivals in times of COVID-19
  • Inside Festival: Joanna Bryson / Gerfried Stocker
  • Inside Festival: Lorena Jaume Palasì / Gerfried Stocker
  • Inside Festival: Roger de Weck / Renata Schmidtkunz / Gerfried Stocker
  • Key Note: Joanna Bryson
  • Key Note: Lorena Jaume Palasì
  • Keynote Lynn Hershman Leeson (US)
  • Key Note: Neri Oxman
  • Keynote: Sounding Together – Choreographing the Unpredictable
  • Looking to the Future
  • Making of OPERA
  • Mapping Collaborative Practice
  • Music as Experience in an age of Artificial Intelligence and Computational Creativity
  • Narrative Design and Story Integration in Might & Magic
  • Networked Archives
  • Only a Health Crisis?
  • On Roots and Fruits (Panel Discussion)
  • On Roots and Fruits (Talks)
  • Panel Discussion: "A New Media Manifesto"
  • Panel Discussion: “Hearing Colour Seeing Sound”
  • Panel Discussion “In Front of your Eyes and Ears”
  • Panel Discussion “The Kinaesthetics of Music and Vision”
  • Physical Presence and Material Desire: Eric Dyer’s Sculptural and Performative Animation Art Practice
  • PIANO PHASE for Two Pianists in VR
  • Presence and Interaction in Synaesthetic Space
  • Prix Forum Computer Animation
  • Prix Forum Digital Communities
  • Prix Forum Interactive Art +
  • Radicalization by Design
  • Random Seed: Using Gardening as a Metaphor for Machine Learning in a Creative Practise
  • Réka Bucsi Makes Movies
  • Rethinking Firmitas. Design processes from the bottom up and back (Artist Talk)
  • Salon Universitas
  • Shadow Stalker (Artist Talk)
  • SOMEONE (Artist Talk)
  • S+T+ARTS Talk: Art & Tech for Urban Resilience
  • STUDIOTOPIA - Creative Question Challenge: Between scientific discovery and perceptual expansion
  • STUDIOTOPIA - Creative Question Challenge: Can unheard signals inspire change?
  • STUDIOTOPIA - Creative Question Challenge: Examining organic and digital ecosystems
  • STUDIOTOPIA - Creative Question Challenge: Human being and “soft” technologies
  • STUDIOTOPIA - Creative Question Challenge: Hybrid forms of being together
  • STUDIOTOPIA – Creative Question Challenge: Radical change by working together
  • STUDIOTOPIA - Creative Question Challenge: The Organ of Consciousness
  • Synaesthetic Syntax: Closing Note
  • Telling The Future Through Art and Technology
  • The New Real: Experiental AI and the AI Lab
  • The role of the gallery as gatekeeper in 2020
  • The Women in Media Art: Telematic Performance
  • Total Refusal: THE HYPERREALISTIC MACHINIMA MACHINE.
  • Towards a “Live Synaesthetic Visualisation”? Considerations in Artistically Visualised Sound
  • Vis. [un]necessary force_3 (Artist Talk)
  • What are the key ingredients of a social media strategy in 2020 for the art industry?
  • What is the learning of 2020?
  • Which Image of Society Made Society so Vulnerable?
  • Why is Society so Vulnerable
  • Will digitalisation lead to a more transparent market?

2019

  • 100 Jahre Bauhaus / How to teach digital technologies in an artistic context?
  • 100 Jahre Bauhaus: We are not alone
  • 100 Jahre Bauhaus: We are not alone
  • 100 Jahre Bauhaus: We are not alone
  • 100 Jahre Bauhaus: We are not alone
  • 100 Jahre Bauhaus / We are not alone: computers in context
  • 100 Jahre Bauhaus: We are not alone - Einführung
  • Activate & Participate - Diskussion
  • AI & The New World Order
  • AIxMusic Cultural Organizations
  • AIxMusic Cultural Organizations
  • AIxMusic Cultural Organizations
  • AIxMusic Dialogue II: AI & Bio Art
  • AIxMusic Dialogue III: Anatomies of AI
  • AIxMusic Dialogue I: Komposition, Interpretation, Reproduction – 3 shades of creativity
  • AIxMusic Dialogue IV: AI and Music Research
  • AIxMusic Dialogue VI: AI and Gaming
  • AIxMusic Dialogue VII: Dear Glenn – Yamaha AI Project
  • AIxMusic Dialogue V: Overview of the AI and Music scene in the Bay Area
  • AIxMusic Industry Research
  • AIxMusic Industry Research
  • AIxMusic Industry Research
  • AIxMusic Matinée: IRCAM - 1
  • AIxMusic Matinée: IRCAM - 2
  • AIxMusic Matinée: Music Information & Music Data
  • AIxMusic Matinée: Music Information & Music Data
  • AIxMusic Matinée: Pioneering the educational field
  • AIxMusic Matinée: Pioneering the educational field
  • AIxMusic Panel I: Homo Deus
  • AIxMusic Panel II: AI, more than a technology
  • AIxMusic Panel III: Deep Journalism, Information and Misinformation in the age of Artificial Intelligence
  • AIxMusic Panel IV: What is Creativity?
  • AIxMusic Start-Ups and Applications
  • AIxMusic Start-Ups and Applications
  • AIxMusic Start-Ups and Applications
  • AIxMusic Start-Ups and Applications
  • AIxMusic Start-Ups and Applications
  • AI x Musics: Technology for non human death
  • Amplifying Human Ingenuity with Intelligent Technology
  • Anatomy of an AI System
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Net Art - 1
  • Ars Electronica History Summit / Net Art - 2
  • Ars Electronica History Summit: Part 1 Pioneers - 1
  • Ars Electronica History Summit: Part 1 Pioneers - 2
  • Ars Electronica History Summit: Part 2 Media Art around the World
  • Ars Electronica History Summit: Part 2 Media Art around the World
  • Art and Technology in Silicon Valley – Digital Humanism in European Cultural Diplomacy
  • Artistic theory and technical execution: behind the scenes of the short film Miazmat by Platige Image
  • Beeple: Everydays
  • !brute_force
  • Bubbling Foam
  • Canon ARTLAB and other curated works
  • CIUTAT VELLA’S LAND-USE PLAN
  • Confronting Vegetal Otherness – Skotopoiesis, Phytoteratology, Strange Encounters
  • Creativity, Art & Education - Diskussion
  • Cultural Institutions are the Battleground for the Future
  • Data Journalism: Inspiration and Conflict
  • Designing Structures within Universities where New Things Can Happen
  • Ethics by Design: Respect the Autonomy of Others
  • European Platform for Digital Humanism - Welcome Address
  • Experiential AI: Entanglements – Fair, Moral and Transparent AI / Ambition
  • Experiential AI: Entanglements – Fair, Moral and Transparent AI / Current Practice
  • Experiential AI: Entanglements – Fair, Moral and Transparent AI / Einleitung
  • Fridays for Future
  • Gallery Spaces Panel II: Art & Science for Ecology – Teil 1
  • Gallery Spaces Panel II: Art & Science for Ecology – Teil 2
  • Gallery Spaces Panel III: The Potential and Limitations of the Media Art Market - Teil 1
  • Gallery Spaces Panel III: The Potential and Limitations of the Media Art Market - Teil 2
  • Gallery Spaces Panel III: The Potential and Limitations of the Media Art Market - Teil 3
  • Gallery Spaces Panel I: Unlocking the power of digital art and emerging technologies to radically disrupt the art market – Teil 1
  • Gallery Spaces Panel I: Unlocking the power of digital art and emerging technologies to radically disrupt the art market – Teil 2
  • Gallery Spaces Panel IV: Interdisciplinary Art – how becoming established? - Teil 1
  • Gallery Spaces Panel IV: Interdisciplinary Art – how becoming established? - Teil 2
  • Gallery Spaces Panel IV: Interdisciplinary Art – how becoming established? - Teil 3
  • Gallery Spaces Panel V: Artists & scientists – Exploring new forms of collaboration (Scientist in Residence Program) - Teil 1
  • Gallery Spaces Panel V: Artists & scientists – Exploring new forms of collaboration (Scientist in Residence Program) - Teil 2
  • Gallery Spaces Panel V: Artists & scientists – Exploring new forms of collaboration (Scientist in Residence Program) - Teil 3
  • Gallery Spaces Panel VII: Digital art going mainstream? - Teil 1
  • Gallery Spaces Panel VII: Digital art going mainstream? - Teil 2
  • Gallery Spaces Panel VI: Paradoxes and obstacles in maintaining and staging alive biomedia art - Teil 1
  • Gallery Spaces Panel VI: Paradoxes and obstacles in maintaining and staging alive biomedia art - Teil 2
  • Gallery Spaces Panel VI: Paradoxes and obstacles in maintaining and staging alive biomedia art - Teil 3
  • History and Prehistory of Japanese media art
  • How to apply Game Engines in Creative and Classic Industries
  • Humane Technology
  • Humanize Waht? Why? Tools, Media or Persons
  • Humanizing AI
  • Humanizing AI
  • Humanizing AI - Diskussion
  • Humanizing AI: The still important issue of diversity
  • Humans need not apply
  • ICC´s Role in Promoting and Exhibiting Japanese Media Art in Japan
  • Innovationsforum GET.Inspired – Welcome
  • Japanese Media Art in History Summit at Ars Electronica 2019 – Einführung
  • knowledge for humanity hub (k4h+)
  • Labor
  • ManicVR
  • Media Art Education in Japan
  • More than a feeling: an inquiry on game feel
  • Names and Myths of Technologies
  • Prix Forum II – Digital Musics & Sound Art / Diskussion
  • Prix Forum II - Digital Musics & Sound Art / Einführung
  • Prix Forum III – Artificial Intelligence & Life Art / Diskussion
  • Prix Forum III – Artificial Intelligence & Life Art / Einführung
  • Project Alias
  • Quantum Logos
  • Role as a Media Art Pioneer and Educator
  • SHE BON
  • STARTS Prize´19 Honorary Mentions
  • Stimuli and Killers of Creativity
  • Storytelling through abstraction
  • Strings
  • Technologies of Engagement - 1
  • Technologies of Engagement - 2
  • Telecommunications Art / Bill Bartlett im Gespräch
  • Telecommunications Art - Einführung
  • Telecommunications Art / Robert Adrian X
  • Telecommunications Art / Van Gogh TV - Part I
  • Telecommunications Art / Van Gogh TV - Part II
  • The Hidden Life of an Amazon User
  • The master´s tools in times of climate change
  • They taste differently
  • Time bending media
  • TORSO #1
  • Trajectories Panel – Diskussion
  • Überwachungskapitalismus und Freiheitsideologie. Kritik der theoretischen Grundlagen fehlender Regulierungen
  • Undershoot, sensitive data: Cristiano
  • Užupis
  • VFRAME: Visual Forensics and Metadata Extraction
  • Voices from AI in Experimental Improvisation
  • Welcome to the Midlife Crisis Panel - Diskussion
  • Wombs
  • Women Reclaiming AI (2019)
  • 100 Jahre Bauhaus / How to teach digital technologies in an artistic context?
  • 100 Jahre Bauhaus: We are not alone
  • 100 Jahre Bauhaus: We are not alone
  • 100 Jahre Bauhaus: We are not alone
  • 100 Jahre Bauhaus: We are not alone
  • 100 Jahre Bauhaus / We are not alone: computers in context
  • 100 Jahre Bauhaus: We are not alone - Introduction
  • Activate & Participate - Discussion
  • AI & The New World Order
  • AIxMusic Cultural Organizations
  • AIxMusic Cultural Organizations
  • AIxMusic Cultural Organizations
  • AIxMusic Dialogue II: AI & Bio Art
  • AIxMusic Dialogue III: Anatomies of AI
  • AIxMusic Dialogue I: Komposition, Interpretation, Reproduction – 3 shades of creativity
  • AIxMusic Dialogue IV: AI and Music Research
  • AIxMusic Dialogue VI: AI and Gaming
  • AIxMusic Dialogue VII: Dear Glenn – Yamaha AI Project
  • AIxMusic Dialogue V: Overview of the AI and Music scene in the Bay Area
  • AIxMusic Industry Research
  • AIxMusic Industry Research
  • AIxMusic Industry Research
  • AIxMusic Matinée: IRCAM - 1
  • AIxMusic Matinée: IRCAM - 2
  • AIxMusic Matinée: Music Information & Music Data
  • AIxMusic Matinée: Music Information & Music Data
  • AIxMusic Matinée: Pioneering the educational field
  • AIxMusic Matinée: Pioneering the educational field
  • AIxMusic Panel I: Homo Deus
  • AIxMusic Panel II: AI, more than a technology
  • AIxMusic Panel III: Deep Journalism, Information and Misinformation in the age of Artificial Intelligence
  • AIxMusic Panel IV: What is Creativity?
  • AIxMusic Start-Ups and Applications
  • AIxMusic Start-Ups and Applications
  • AIxMusic Start-Ups and Applications
  • AIxMusic Start-Ups and Applications
  • AIxMusic Start-Ups and Applications
  • AI x Musics: Technology for non human death
  • Amplifying Human Ingenuity with Intelligent Technology
  • Anatomy of an AI System
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Interaktive Art & Bio Art
  • Ars Electronica History Summit / Net Art - 1
  • Ars Electronica History Summit / Net Art - 2
  • Ars Electronica History Summit: Part 1 Pioneers - 1
  • Ars Electronica History Summit: Part 1 Pioneers - 2
  • Ars Electronica History Summit: Part 2 Media Art around the World
  • Ars Electronica History Summit: Part 2 Media Art around the World
  • Art and Technology in Silicon Valley – Digital Humanism in European Cultural Diplomacy
  • Artistic theory and technical execution: behind the scenes of the short film Miazmat by Platige Image
  • Beeple: Everydays
  • !brute_force
  • Bubbling Foam
  • Canon ARTLAB and other curated works
  • CIUTAT VELLA’S LAND-USE PLAN
  • Confronting Vegetal Otherness – Skotopoiesis, Phytoteratology, Strange Encounters
  • Creativity, Art & Education - Discussion
  • Cultural Institutions are the Battleground for the Future
  • Data Journalism: Inspiration and Conflict
  • Designing Structures within Universities where New Things Can Happen
  • Ethics by Design: Respect the Autonomy of Others
  • European Platform for Digital Humanism - Welcome Address
  • Experiential AI: Entanglements – Fair, Moral and Transparent AI / Ambition
  • Experiential AI: Entanglements – Fair, Moral and Transparent AI / Current Practice
  • Experiential AI: Entanglements – Fair, Moral and Transparent AI / Introduction
  • Fridays for Future
  • Gallery Spaces Panel II: Art & Science for Ecology – Part 1
  • Gallery Spaces Panel II: Art & Science for Ecology – Part 2
  • Gallery Spaces Panel III: The Potential and Limitations of the Media Art Market - Part 1
  • Gallery Spaces Panel III: The Potential and Limitations of the Media Art Market - Part 2
  • Gallery Spaces Panel III: The Potential and Limitations of the Media Art Market - Part 3
  • Gallery Spaces Panel I: Unlocking the power of digital art and emerging technologies to radically disrupt the art market – Part 1
  • Gallery Spaces Panel I: Unlocking the power of digital art and emerging technologies to radically disrupt the art market – Part 2
  • Gallery Spaces Panel IV: Interdisciplinary Art – how becoming established? - Part 1
  • Gallery Spaces Panel IV: Interdisciplinary Art – how becoming established? - Part 2
  • Gallery Spaces Panel IV: Interdisciplinary Art – how becoming established? - Part 3
  • Gallery Spaces Panel V: Artists & scientists – Exploring new forms of collaboration (Scientist in Residence Program) - Part 1
  • Gallery Spaces Panel V: Artists & scientists – Exploring new forms of collaboration (Scientist in Residence Program) - Part 2
  • Gallery Spaces Panel V: Artists & scientists – Exploring new forms of collaboration (Scientist in Residence Program) - Part 3
  • Gallery Spaces Panel VII: Digital art going mainstream? - Part 1
  • Gallery Spaces Panel VII: Digital art going mainstream? - Part 2
  • Gallery Spaces Panel VI: Paradoxes and obstacles in maintaining and staging alive biomedia art - Part 1
  • Gallery Spaces Panel VI: Paradoxes and obstacles in maintaining and staging alive biomedia art - Part 2
  • Gallery Spaces Panel VI: Paradoxes and obstacles in maintaining and staging alive biomedia art - Part 3
  • History and Prehistory of Japanese media art
  • How to apply Game Engines in Creative and Classic Industries
  • Humane Technology
  • Humanize Waht? Why? Tools, Media or Persons
  • Humanizing AI
  • Humanizing AI
  • Humanizing AI - Discussion
  • Humanizing AI: The still important issue of diversity
  • Humans need not apply
  • ICC´s Role in Promoting and Exhibiting Japanese Media Art in Japan
  • Innovationsforum GET.Inspired – Begrüßung und Eröffnung
  • Japanese Media Art in History Summit at Ars Electronica 2019 – Introduction
  • knowledge for humanity hub (k4h+)
  • Labor
  • ManicVR
  • Media Art Education in Japan
  • More than a feeling: an inquiry on game feel
  • Names and Myths of Technologies
  • Prix Forum II – Digital Musics & Sound Art / Discussion
  • Prix Forum II - Digital Musics & Sound Art / Introduction
  • Prix Forum III – Artificial Intelligence & Life Art / Discussion
  • Prix Forum III – Artificial Intelligence & Life Art / Introduction
  • Project Alias
  • Quantum Logos
  • Role as a Media Art Pioneer and Educator
  • SHE BON
  • STARTS Prize´19 Honorary Mentions
  • Stimuli and Killers of Creativity
  • Storytelling through abstraction
  • Strings
  • surveillance capitalism and freedom ideology. Criticism of the theoretical basis of missing regulations
  • Technologies of Engagement - 1
  • Technologies of Engagement - 2
  • Telecommunications Art / Bill Bartlett in conversation
  • Telecommunications Art - Introduction
  • Telecommunications Art / Robert Adrian X
  • Telecommunications Art / Van Gogh TV - Part I
  • Telecommunications Art / Van Gogh TV - Part II
  • The Hidden Life of an Amazon User
  • The master´s tools in times of climate change
  • They taste differently
  • Time bending media
  • TORSO #1
  • Trajectories Panel – Discussion
  • Undershoot, sensitive data: Cristiano
  • Užupis
  • VFRAME: Visual Forensics and Metadata Extraction
  • Voices from AI in Experimental Improvisation
  • Welcome to the Midlife Crisis Panel - discussion
  • Wombs
  • Women Reclaiming AI (2019)

2018

  • Algorithmethics
  • Alter
  • Alternate Reality Game STAHLSTADT
  • Amsterdams’ 3D Printed Steel Bridge
  • Anti-Racism Movement (ARM)
  • A Portal to the Digital
  • Artificial Intelligence Doesn’t Do As Much As You Think: Errors in Concepts of AI
  • Art Talks - Media Art Market Symposium
  • Art Talks - Media Art Market Symposium
  • Art Talks: Media Art Market Symposium
  • Art Talks: Media Art Market Symposium
  • Art Talks: Media Art Market Symposium
  • Avoidable Delay. Measuring Error in Practices
  • Bellingcat
  • Beyond Patronage: Artists and Experimental Monetization 1
  • Beyond Patronage: Artists and Experimental Monetization 2
  • Birthday Statement to Leonardo
  • Birthday Statement to Leonardo
  • Birthday Statement to Leonardo
  • BitSoil Popup Tax & Hack Campaign
  • Challenges and Opportunities of Virtual Filmmaking
  • Composing the music of the future with Artificial Intelligence
  • Cooperative Aesthetics
  • Creative AI Landscape – a critical review of current expectations
  • Danke! Wie Österreich meine Heimat wurde.
  • Data to the People – The Path Away from Digital Feudalism
  • Deep Fake or Rendering the Truth
  • Deep Fake or Rendering the Truth
  • Deep Fake or Rendering the Truth
  • Deep Fake or Rendering the Truth
  • Designing New Mythologies
  • Digital Presentation Strategies and Collections 1
  • Digital Presentation Strategies and Collections 2
  • Einführung Academy of ERROR
  • Einführung - Deep Fake or Rendering the Truth
  • Einführung - Get Inspired Symposium
  • Einführung Prix Forum III - Digital Communities
  • Einfühurng Visionary Pioneers of Media Art - LEONARDO
  • error, culture & uncertainty
  • ERROR in research. Science and the future perfect tense?
  • Errorista
  • Error, Norm, Dogma & Radical Atoms
  • Error of Errors
  • Everyone is Wrong on the Internet – Saving democratic debate from social media
  • From Ocean to Outer Space: Re-evolution as the Interface in Generative Animation
  • Future Flora
  • g0v.tw
  • Get Inspired Presentations 1
  • Get Inspired Presentations 2
  • Get Inspired Presentations 3
  • Get Inspired Presentations 4
  • [help me know the truth]
  • Human Errors: Evolutionary Glitches in the Human Body
  • Innovation
  • Inspired by our families, built with our hearts. The emotional design of Old Man’s Journey.
  • Introduction Prix Forums & Art Talks
  • La Chute / The Fall
  • Laudatio für Leonardo / ISAST
  • Leonardo / ISAST
  • LINZ-V.R.-(T)RAUM
  • Nach dem zweiten negativen Bescheid...
  • On Paracinema and the Dematerialisation of Animation
  • Preservation of Media Art
  • Preservation of Media Art
  • Preservation of Media Art
  • Preservation of Media Art
  • Seriously Fun: Opportunities and Considerations for Artists Contributing to Medical and Serious Gaming Virtual Reality
  • Shimmering Perceptrons
  • SLEEP48
  • Social Furniture
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • STARTS Prize 2018 Selection
  • Strategy for responsible Innovation
  • Support Group Network – Working together for a better future
  • The Art of Imperfection Conference I - Begrüßung und Eröffnung
  • The Camp as Labo(u)ratory
  • The Fractured Mirror: Reflecting on Artificial Intelligence
  • The Fragile - Einführung durch die Moderatorin
  • Think Different – Or what I have learned in San Francisco
  • Through the Membrane
  • Tropics
  • Und was machst du so? Vom Flüchtling und Schulabbrecher zum internationalen Unternehmer 1
  • Und was machst du so? Vom Flüchtling und Schulabbrecher zum internationalen Unternehmer 2
  • Unser Leben in Afghanistan und in Österreich
  • Virtual Surrealities and the Liminal
  • Visualising the Invisible - Aesthetics of the Near Future
  • Welcome and Integration of Refugees in Europe (WIR)
  • Welcome to Get Inspired
  • Welcome to Get Inspired
  • When are we? Adventures in the Machine Readable Self
  • Zukunft der Integrationspolitik in Österreich
  • ZusammenHelfen Konferenz - Abschluss und Ausblick
  • ZusammenHelfen Konferenz - Eröffnungsworte
  • ZusammenHelfen Konferenz - Eröffnungsworte
  • Algorithmethics
  • Alter
  • Alternate Reality Game STAHLSTADT
  • Amsterdams’ 3D Printed Steel Bridge
  • Anti-Racism Movement (ARM)
  • A Portal to the Digital
  • Artificial Intelligence Doesn’t Do As Much As You Think: Errors in Concepts of AI
  • Art Talks - Media Art Market Symposium
  • Art Talks - Media Art Market Symposium
  • Art Talks: Media Art Market Symposium
  • Art Talks: Media Art Market Symposium
  • Art Talks: Media Art Market Symposium
  • Avoidable Delay. Measuring Error in Practices
  • Bellingcat
  • Beyond Patronage: Artists and Experimental Monetization 1
  • Beyond Patronage: Artists and Experimental Monetization 2
  • Birthday Statement to Leonardo
  • Birthday Statement to Leonardo
  • Birthday Statement to Leonardo
  • BitSoil Popup Tax & Hack Campaign
  • Challenges and Opportunities of Virtual Filmmaking
  • Composing the music of the future with Artificial Intelligence
  • Cooperative Aesthetics
  • Creative AI Landscape – a critical review of current expectations
  • Danke! Wie Österreich meine Heimat wurde.
  • Data to the People – The Path Away from Digital Feudalism
  • Deep Fake or Rendering the Truth
  • Deep Fake or Rendering the Truth
  • Deep Fake or Rendering the Truth
  • Deep Fake or Rendering the Truth
  • Designing New Mythologies
  • Digital Presentation Strategies and Collections 1
  • Digital Presentation Strategies and Collections 2
  • Einführung Prix Forums & Art Talks
  • error, culture & uncertainty
  • ERROR in research. Science and the future perfect tense?
  • Errorista
  • Error, Norm, Dogma & Radical Atoms
  • Error of Errors
  • Everyone is Wrong on the Internet – Saving democratic debate from social media
  • From Ocean to Outer Space: Re-evolution as the Interface in Generative Animation
  • Future Flora
  • g0v.tw
  • Get Inspired Presentations 1
  • Get Inspired Presentations 2
  • Get Inspired Presentations 3
  • Get Inspired Presentations 4
  • [help me know the truth]
  • Human Errors: Evolutionary Glitches in the Human Body
  • Innovation
  • Inspired by our families, built with our hearts. The emotional design of Old Man’s Journey.
  • Introduction Academy of ERROR
  • Introduction - Deep Fake or Rendering the Truth
  • Introduction - Get Inspired Symposium
  • Introduction to Prix Forum III - Digital Communities
  • Introduction to Visionary Pioneers of Media Art - LEONARDO
  • La Chute / The Fall
  • Laudatory speech for Leonardo / ISAST
  • Leonardo / ISAST
  • LINZ-V.R.-(T)RAUM
  • On Paracinema and the Dematerialisation of Animation
  • Our life in Afghanistan and in Austria
  • Preservation of Media Art
  • Preservation of Media Art
  • Preservation of Media Art
  • Preservation of Media Art
  • Seriously Fun: Opportunities and Considerations for Artists Contributing to Medical and Serious Gaming Virtual Reality
  • Shimmering Perceptrons
  • SLEEP48
  • Social Furniture
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • Space Art – Trial and Error in Art & Science
  • STARTS Prize 2018 Selection
  • Strategy for responsible Innovation
  • Support Group Network – Working together for a better future
  • The Art of Imperfection Conference I - Welcome Address
  • The Camp as Labo(u)ratory
  • The Fractured Mirror: Reflecting on Artificial Intelligence
  • The Fragile - Moderators Introduction
  • The future of integration politics in Austria
  • Think Different – Or what I have learned in San Francisco
  • Through the Membrane
  • Tropics
  • Und was machst du so? Vom Flüchtling und Schulabbrecher zum internationalen Unternehmer 1
  • Und was machst du so? Vom Flüchtling und Schulabbrecher zum internationalen Unternehmer 2
  • Virtual Surrealities and the Liminal
  • Visualising the Invisible - Aesthetics of the Near Future
  • Welcome and Integration of Refugees in Europe (WIR)
  • Welcome to Get Inspired
  • Welcome to Get Inspired
  • What happens after the second rejection of an asylum application…
  • When are we? Adventures in the Machine Readable Self
  • ZusammenHelfen Conference - Closing and future perspectives
  • ZusammenHelfen Conference - Welcome
  • ZusammenHelfen Konferenz - Welcome

2017

  • About the Existing / Not Existing Market of Media Art - Teil 1
  • About the Existing / Not Existing Market of Media Art - Teil 2
  • AI&BI: Can Deep Mind Meet Deep Body?
  • AI: Past, Presence, Future
  • Aktuelles - Integration
  • Aktuelles - Lehre und Berufsschule für geflüchtete Menschen
  • Anita Beckers Gallery
  • Archiving works and exhibitions in media art in case of ICC
  • Art and High Dimensional Life
  • ART+COM
  • Artificial Intelligence and Image Culture
  • Art & Science Residency @ ESA 2016/2017 – Aoife van Linden Tol
  • Art & Science Residency @ ESA 2016/2017 – Sarah Petkus und Ergebnisse einer Evaluation der Residency am ESTEC
  • Art & Science Residency @ Fraunhofer MEVIS 2017 – Yen Tzu Chang
  • A Study into 21st Century Drone Acoustics
  • Autodesk Education Experiences: Future of Making with Swarms
  • Autonomous Mobility
  • Blockchain
  • Broken Visions in Stereo
  • Can Machines Create Art?
  • Chancen und Herausforderungen der Fluchtzuwanderung für Europa
  • Compassionate Conversational Systems
  • Corpus Nil
  • Culture and Politics in the Age of AI
  • Dancing with the Datasets
  • Deep Learning
  • Deep Learning for Distributed and Swarm Intelligence
  • Die Kattunfabrik – das CutureLab
  • Digital Games as Hybrid, Artistic Material
  • Diskussion STARTS Prize Forum 2017
  • Do Androids Dream of Electric Sheep?
  • Drones and the Future of Swarm Logistics
  • Einführung Spaxels Research Initiative
  • Emerging Voices: Building Coalitions between Intersectional Feminism and Eco-Feminism towards a Preferable Future
  • ESA–European Space Agency
  • Everything
  • Examples of Art and Technology Synthesis: Selected Interactive Art Works
  • Faces—“From C to X: networked feminisms” – Diskussion
  • Faces—“From C to X: networked feminisms” - Talks
  • Feminism and the sciences / Environmentalism
  • From Encounter to Collaboration – A Quantum Shift in Art & Science?
  • Gamelan Wizard
  • Hearing the Lion’s Song
  • HelferInnenkonferenz 2017 - Abschluss und Ausblick
  • HelferInnenkonferenz 2017 - Begrüßung & Eröffnung
  • How Not To Win An Oscar
  • Ikono TV
  • I'm Humanity
  • Informationen zu Bildungschancen, Lehre und Berufsschule für geflüchtete Menschen
  • Integration geflüchteter Menschen – Anforderungen, Chancen, Ambivalenzen
  • Intelligent Machines That Learn: What Do They Know? Do They Know Things?? Let´s Find Out!
  • Interactive Animation and Ugly Aesthetics
  • Internet of Things
  • Ji-Ji-Mu-Ge / End to End Transformation of Everything
  • K-9_topology
  • Life –Likeness. Designing Behaviors of Intelligent Machines
  • Light Barrier
  • Machine Learning as Creative, Collaborative Design Tool
  • Man 2.0: AI in the Anthropocene
  • New Media Art – Collection management, distribution and display tools
  • New Technologies for Preserving, Collecting and Storing Media Art
  • Not Your World Music: Noise In South East Asia
  • Out of Exile
  • Playing Hard Makes Work Easy
  • Practices and Initiatives – Diskussion
  • Practices and Initiatives - Talks
  • Proposing Futures
  • Rock Print
  • Schwarmintelligenz: Was Autos and Bienen gemeinsam haben
  • Sci Art: Vision to Practice. Artist-Astronaut Candidate
  • S[edition]. An experimental marketplace for digital art - imagining the future of the art market
  • Spirituality and AI
  • Swarm as a Communication Medium
  • Syrien, Irak, Afghanistan: Hintergründe und Erfahrungen von Flucht und Krieg
  • Tangible Bits
  • The Algorithmic Society – Legal and Ethical Questions of AI, Robotics, and Autonomous Systems
  • The America Project
  • The Conversation of Artists and Scientists – Why do they need Curators?
  • The Design Practice of Art and Science
  • There is no AI Ethics: Five Reasons Not to Other AI
  • uugot.it – Understanding TV everywhere!
  • Visualizing Sound–Listening to Images
  • Visual Thinking
  • Wie Interkulturalität zur Integration von MigrantInnen beiträgt – Am Beispiel des Zentrums der ‚Fondation Orient-Occident‘ in Marokko
  • WOHNEN MIT ASYL – Wartberger Sozialfonds für Wohnungssuchende Flüchtlinge
  • About the Existing / Not Existing Market of Media Art - part 1
  • About the Existing / Not Existing Market of Media Art - part 2
  • AI&BI: Can Deep Mind Meet Deep Body?
  • AI: Past, Presence, Future
  • Anita Beckers Gallery
  • Archiving works and exhibitions in media art in case of ICC
  • Art and High Dimensional Life
  • ART+COM
  • Artificial Intelligence and Image Culture
  • Art & Science Residency @ ESA 2016/2017 – Aoife van Linden Tol
  • Art & Science Residency @ ESA 2016/2017 – Sarah Petkus and results of the Residency Evaluation at ESTEC
  • Art & Science Residency @ Fraunhofer MEVIS 2017 – Yen Tzu Chang
  • A Study into 21st Century Drone Acoustics
  • Autodesk Education Experiences: Future of Making with Swarms
  • Autonomous Mobility
  • Blockchain
  • Broken Visions in Stereo
  • Can Machines Create Art?
  • Challenges and opportunities of immigration caused by the flow of refugees
  • Compassionate Conversational Systems
  • Corpus Nil
  • Culture and Politics in the Age of AI
  • Current issues - Apprenticeship and vocational school for refugees
  • Current issues - Integration
  • Dancing with the Datasets
  • Deep Learning
  • Deep Learning for Distributed and Swarm Intelligence
  • Digital Games as Hybrid, Artistic Material
  • Discussion STARTS Prize Forum 2017
  • Do Androids Dream of Electric Sheep?
  • Drones and the Future of Swarm Logistics
  • Emerging Voices: Building Coalitions between Intersectional Feminism and Eco-Feminism towards a Preferable Future
  • ESA–European Space Agency
  • Everything
  • Examples of Art and Technology Synthesis: Selected Interactive Art Works
  • Faces—“From C to X: networked feminisms” – Discussion
  • Faces—“From C to X: networked feminisms” - Talks
  • Feminism and the sciences / Environmentalism
  • From Encounter to Collaboration – A Quantum Shift in Art & Science?
  • Gamelan Wizard
  • Hearing the Lion’s Song
  • HelferInnenkonferenz 2017 - Closing and future perspectives
  • HelferInnenkonferenz 2017 - Welcome & Opening
  • How interculturality contributes to the integration of Migrants. – The Example of the center of the „Fondation Orient-Occident“ in Morocco
  • How Not To Win An Oscar
  • Ikono TV
  • I'm Humanity
  • Information about educational oppurtunities, apprenticeship and vocational school for refugees
  • Integration of refugees – requirements, opportunities and discrepancies
  • Intelligent Machines That Learn: What Do They Know? Do They Know Things?? Let´s Find Out!
  • Interactive Animation and Ugly Aesthetics
  • Internet of Things
  • Introduction Spaxels Research Initiative
  • Ji-Ji-Mu-Ge / End to End Transformation of Everything
  • K-9_topology
  • Life –Likeness. Designing Behaviors of Intelligent Machines
  • Light Barrier
  • Machine Learning as Creative, Collaborative Design Tool
  • Man 2.0: AI in the Anthropocene
  • New Media Art – Collection management, distribution and display tools
  • New Technologies for Preserving, Collecting and Storing Media Art
  • Not Your World Music: Noise In South East Asia
  • Out of Exile
  • Playing Hard Makes Work Easy
  • Practices and Initiatives – Discussion
  • Practices and Initiatives - Talks
  • Proposing Futures
  • Rock Print
  • Sci Art: Vision to Practice. Artist-Astronaut Candidate
  • S[edition]. An experimental marketplace for digital art - imagining the future of the art market
  • Spirituality and AI
  • Swarm as a Communication Medium
  • Swarm intelligence: What cars and bees do have in common
  • Syria, Iraq, Afghanistan: backgrounds and experiences of refugees and war
  • Tangible Bits
  • The Algorithmic Society – Legal and Ethical Questions of AI, Robotics, and Autonomous Systems
  • The America Project
  • The Conversation of Artists and Scientists – Why do they need Curators?
  • The Design Practice of Art and Science
  • The Kattunfabrik – the CutureLab
  • There is no AI Ethics: Five Reasons Not to Other AI
  • uugot.it – Understanding TV everywhere!
  • Visualizing Sound–Listening to Images
  • Visual Thinking
  • WOHNEN MIT ASYL – Social fund for apartment-hunting refugees.

2016

  • Alchemical Theory & Praxis as a Specific Form of Matériology in an Attempt to Discover Alchemist Principles as Archaic Energies in the Process of Changing the World
  • Animals vs Machines - When Creativity Goes Uncontrollable
  • Animation and Artistic Diversity
  • Art. Audience. Life.
  • Atoms: A collective order, entropy and self Organisation
  • Berlin State Festival: Festival curation; creating an open meeting ground for science and the public
  • BioLogic
  • BNL Media Art Festival: Innovating Media Art through education
  • Cairotronica: Bridging of Audiences and Professionals through Art
  • Can you hear me?
  • Chowberry
  • Contemporary Artistic Perspectives on the Quest for the Gold of our Time and on the Impact of its “Elementary Hallucination(s)”
  • Cybernetic Serendipity - eine kurze tour durch die Ausstellung
  • Das erste Restaurant von Geflüchteten für ÖsterreicherInnen
  • Das Refugee Phrasebook
  • DISCUSSING THE FUTURE OF THE LABS
  • Enabling Technologies
  • ESA Residency Winner 2016
  • ESO Residency Winner 2016 - Quadrature
  • Europa: Flüchtlingskrise oder Solidaritätskrise?
  • European Southern Observatory
  • European Space Agency
  • Fablab Egypt: The Rise of the Maker Community in Egypt
  • Faktoren politischer Sozialisation aus der Sicht zweier Jugendlicher
  • Flüchtling ist kein Beruf – Wie Integration in Ausbildung und Beruf gelingen kann.
  • Form Giving
  • Future Innovators Summit: Finale Präsentation - Gruppe A
  • Future Innovators Summit: Finale Präsentation - Gruppe B
  • Future Innovators Summit: Finale Präsentation - Gruppe C
  • Future Innovators Summit: Finale Präsentation - Gruppe D
  • Future Innovators Summit: Finale Präsentation - Gruppe E
  • Future Innovators Summit: Final Presentation - Introduction
  • Future Possibilities of Astrobiological Horticulture
  • Good Practice: Rosenbauer
  • Google ATAP: Making the Entire World Interactive: Innovation and Creativity on a Very Large Scale.
  • Hass auf HelferInnen – Wieso gerade im Web so viel Wut sichtbar ist und was wir gegen Hasskommentare tun können.
  • Hyundai Motor Group VH Award. Why technology matters in 21st century.
  • In den Dschungel von Calais
  • inFORM und Beyond
  • InstaHealth
  • Kinetic
  • LineFORM und Meta-Materiality
  • Museo de la Universidad Nacional de Tres de Febrero: Laboratory–Museum Space: an effective interaction place for Artists and Scientists
  • No Frame
  • Nosaj Thing / Cold Stares ft. Chance The Rapper + The O'My's
  • OpenSurgery
  • P2P Foundation
  • Partizipation und politische Sozialisation im Zeitalter neuer Medien
  • Peripheria
  • Planting Seeds of Surreality
  • Prix Forum II Digital Communities / Q&A Runde
  • Prix Forum III Interactive Art+/ Q&A Round
  • Prix Forum IV - Visionary Pioneers of Media Art/ Q&A Runde
  • Programmable materials and digital fabrication
  • QUT Precincts: Transforming the Laboratory to Achieve Deep Learning and Engagement
  • Raqqa is Being Slaughtered Silently. Die Arbeit der Blogger – IS von innen – der Widerstand – Zukunft Syriens.
  • Refugee Phrasebook part I
  • Refugee Phrasebook part II
  • Rhizome
  • ROBOTS and human history
  • Sazae Bot
  • Sharehaus Refugio. Leben und Arbeiten mit Geflüchteten
  • Silent Signal-Exploring Visionary Science through Experimental Animation
  • Stromatolite / Music Tech Fest: The Transdisciplinary Laboratory
  • TADAEX: Collaborations between artistic & scientific streams[CL1] in Tehran
  • Tagung Partizipation und Politische Sozialisation im Zeitalter neuer Medien: Podiumsdiskussion
  • The Other Face of Character Animation
  • Under the Centipede Sun
  • Visualisation and Simulation in Art & Science
  • Wizards of Data: Embodied Cognition and Animated Visualizations
  • Alchemical Theory & Praxis as a Specific Form of Matériology in an Attempt to Discover Alchemist Principles as Archaic Energies in the Process of Changing the World
  • Animals vs Machines - When Creativity Goes Uncontrollable
  • Art. Audience. Life.
  • Atoms: A collective order, entropy and self Organisation
  • Being a refugee is not a job – How integration in education and working life can succeed.
  • Berlin State Festival: Festival curation; creating an open meeting ground for science and the public
  • BioLogic
  • BNL Media Art Festival: Innovating Media Art through education
  • Cairotronica: Bridging of Audiences and Professionals through Art
  • Can you hear me?
  • Chowberry
  • Contemporary Artistic Perspectives on the Quest for the Gold of our Time and on the Impact of its “Elementary Hallucination(s)”
  • Convention Participation and Political Socialization in the Age of New Media: Panel Discussion
  • Cybernetic Serendipity - a quick tour of the exhibition
  • DISCUSSING THE FUTURE OF THE LABS
  • Enabling Technologies
  • ESA Residency Winner 2016
  • ESO Residency Winner 2016 - Quadrature
  • European Southern Observatory
  • European Space Agency
  • Europe: Refugee crisis or solidarity crisis?
  • Expanded Animation - The Alchemy of Animation / Animation and Artistic Diversity
  • Fablab Egypt: The Rise of the Maker Community in Egypt
  • Form Giving
  • Future Innovators Summit, Final Presentation - Group A
  • Future Innovators Summit: Final Presentation - Group B
  • Future Innovators Summit: Final Presentation - Group C
  • Future Innovators Summit: Final Presentation - Group D
  • Future Innovators Summit: Final Presentation - Group E
  • Future Innovators Summit: Final Presentation - Introduction
  • Future Possibilities of Astrobiological Horticulture
  • Good Practice: Rosenbauer
  • Google ATAP: Making the Entire World Interactive: Innovation and Creativity on a Very Large Scale.
  • Hatred of Helpers – Why is there so much anger especially on the internet and what can we do about hateful comments?
  • Hyundai Motor Group VH Award. Why technology matters in 21st century.
  • inFORM und Beyond
  • InstaHealth
  • In the Jungle of Calais
  • Kinetic
  • LineFORM and Meta-Materiality
  • Museo de la Universidad Nacional de Tres de Febrero: Laboratory–Museum Space: an effective interaction place for Artists and Scientists
  • No Frame
  • Nosaj Thing / Cold Stares ft. Chance The Rapper + The O'My's
  • OpenSurgery
  • P2P Foundation
  • Participation and Political Socialization in the Age of New Media
  • Participation and Political Socialization in the Age of New Media
  • Peripheria
  • Planting Seeds of Surreality
  • Prix Forum II Digital Communities / Q&A Round
  • Prix Forum III Interactive Art+/ Q&A Round
  • Prix Forum IV - Visionary Pioneers of Media Art/ Q&A Round
  • Programmable materials and digital fabrication
  • QUT Precincts: Transforming the Laboratory to Achieve Deep Learning and Engagement
  • Raqqa is Being Slaughtered Silently. The work of the bloggers – IS from the inside – the resistance – Syria´s future
  • Refugee Phrasebook part I
  • Refugee Phrasebook part II
  • Rhizome
  • ROBOTS and human history
  • Sazae Bot
  • Sharehouse Refugio – Living and working with refugees
  • Silent Signal-Exploring Visionary Science through Experimental Animation
  • Stromatolite / Music Tech Fest: The Transdisciplinary Laboratory
  • TADAEX: Collaborations between artistic & scientific streams[CL1] in Tehran
  • The first restaurant from refugees for Austrians
  • The Other Face of Character Animation
  • The Refugee Phrasebook
  • Under the Centipede Sun
  • Visualisation and Simulation in Art & Science
  • Wizards of Data: Embodied Cognition and Animated Visualizations

2015

  • Abschlusspräsentation: Connected Intelligence Atelier - Group D
  • Abschlusspräsentation: Connected Intelligence Atelier - Gruppe E
  • Abschlusspräsentation: Connected Intelligence Atelier - Gruppe F
  • Abschlusspräsentation: Future Innovators Summit - Gruppe A
  • Abschlusspräsentation: Future Innovators Summit - Gruppe B
  • Abschlusspräsentation: Future Innovators Summit - Gruppe C
  • Adjusting the Promise of Stereoscopy
  • A little less pictures, a little more space: expanded animation and the poetics of scale
  • Animation to illustrate life
  • Ars@CERN
  • Art and Biomedia: Aliveness, fruitful misunderstanding and the epistemological turn
  • ARTSAT1:Invader
  • Art & Science – relationships
  • Art & Science Residency Award @ ESO
  • Art & Science - what is it good for?
  • a word fit for grandchildren
  • Bär
  • Building future resilience with social capital
  • Chijikinkutsu
  • Co-Creation as a way to hack the status quo
  • Collide@CERN Preisträger Ryoji Ikeda
  • Connected Intelligence and Post City
  • Connecting Cities Conference – Panel Discussion
  • Connecting Cities Conference - Welcome Address
  • Connecting Ideas 1 – Connected Intelligence Atelier, Group D
  • Connecting Ideas 1 - Future Innovators Summit, Group A
  • Connecting Ideas 1 - Future Innovators Summit, Group B
  • Connecting Ideas 2 – Connected Intelligence Atelier, Group E
  • Connecting Ideas 2 – Connected Intelligence Atelier, Group F
  • Connecting Ideas 2 – Future Innovators Summit, Group C
  • criticism of the Smart City concept, participation and socalled civic technologies
  • Digital Communities
  • Drumming is an Elastic Concept
  • Einführung Prix Forum I – Computer Animation / Film / VFX
  • Einleitung - Prix Forum II – Visionary Pioneers of Media Art
  • European Digital Art and Science Network - Center for the promotion of science
  • European Digital Art and Science Network - DIG Gallery
  • European Digital Art and Science Network - GV Art
  • European Digital Art and Science Network - Kapelica Gallery
  • European Digital Art and Science Network - Laboral
  • European Digital Art and Science Network - Science Gallery
  • European Digital Art and Science Network - Zaragoza City of Knowledge Foundation
  • Future Robotics Technology Center
  • Future Robotics Technology Center
  • Futures Studies & Ideation
  • India´s Urban Awakening
  • Jeffrey Shaw
  • Knowledge Capital
  • Manila Improstructure
  • Matters Of Gravity
  • Mobile Matter. Future Mobility & Radical Atoms
  • Nepal Project
  • Now You Touch It, Now You Don´t: Experiments in Virtual Interfaces
  • own projects in Art & Science
  • Plantas Autofotosintéticas
  • Questions – Prix Forum I – Computer Animation/ Film/ VFX
  • Refugee Camps
  • Research Collaboration between Mercedes Benz and Ars Electronica Futurelab
  • Self made city
  • Semiconductor (UK)
  • Social Business
  • Sound ecology
  • Soya C(o)u(l)ture
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop - Einführung Robert Madelin
  • Technology, Politics and Nature
  • Temps Mort/ Idle Times
  • The European Southern Observatory
  • The Journey
  • They solved art
  • Under Way
  • urban analysis and visualization
  • Urban data
  • Urban Design Laboratory
  • Urbanisation as Disaster
  • urban planning – how smart can we be?
  • Visionary Pioneers of Media Art
  • What competences are people going to need to live in Smart Cities
  • XXLab
  • Adjusting the Promise of Stereoscopy
  • A little less pictures, a little more space: expanded animation and the poetics of scale
  • Animation to illustrate life
  • Ars@CERN
  • Art and Biomedia: Aliveness, fruitful misunderstanding and the epistemological turn
  • ARTSAT1:Invader
  • Art & Science – relationships
  • Art & Science Residency Award @ ESO
  • Art & Science - what is it good for?
  • a word fit for grandchildren
  • Bär
  • Building future resilience with social capital
  • Chijikinkutsu
  • Co-Creation as a way to hack the status quo
  • Collide@CERN prizewinner Ryoji Ikeda
  • Connected Intelligence and Post City
  • Connecting Cities Conference – Panel Discussion
  • Connecting Cities Conference - Welcome Address
  • Connecting Ideas 1 – Connected Intelligence Atelier, Group D
  • Connecting Ideas 1 - Future Innovators Summit, Group A
  • Connecting Ideas 1 - Future Innovators Summit, Group B
  • Connecting Ideas 2 – Connected Intelligence Atelier, Group E
  • Connecting Ideas 2 – Connected Intelligence Atelier, Group F
  • Connecting Ideas 2 – Future Innovators Summit, Group C
  • criticism of the Smart City concept, participation and socalled civic technologies
  • Digital Communities
  • Drumming is an Elastic Concept
  • European Digital Art and Science Network - Center for the promotion of science
  • European Digital Art and Science Network- DIG Gallery
  • European Digital Art and Science Network - GV Art
  • European Digital Art and Science Network - Kapelica Gallery
  • European Digital Art and Science Network - Laboral
  • European Digital Art and Science Network - Science Gallery
  • European Digital Art and Science Network - Zaragoza City of Knowledge Foundation
  • Final Presentation: Connected Intelligence Atelier - Group E
  • Final Presentation: Connected Intelligence Atelier - Group F
  • Final Presentation: Connected Intelligence Atelier - Gruppe D
  • Final Presentation: Future Innovators Summit - Group A
  • Final Presentation: Future Innovators Summit - Group B
  • Final Presentation: Future Innovators Summit - Group C
  • Future Robotics Technology Center
  • Future Robotics Technology Center
  • Futures Studies & Ideation
  • India´s Urban Awakening
  • Introduction Prix Forum I – Computer Animation / Film / VFX
  • Introduction - Prix Forum II – Visionary Pioneers of Media Art
  • Jeffrey Shaw
  • Knowledge Capital
  • Manila Improstructure
  • Matters Of Gravity
  • Mobile Matter. Future Mobility & Radical Atoms
  • Nepal Project
  • Now You Touch It, Now You Don´t: Experiments in Virtual Interfaces
  • own projects in Art & Science
  • Plantas Autofotosintéticas
  • Questions – Prix Forum I – Computer Animation/ Film/ VFX
  • Refugee Camps
  • Research Collaboration between Mercedes Benz and Ars Electronica Futurelab
  • Self made city
  • Semiconductor (UK)
  • Social Business
  • Sound ecology
  • Soya C(o)u(l)ture
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop
  • STARTS Workshop - Introduction Robert Madelin
  • Technology, Politics and Nature
  • Temps Mort/ Idle Times
  • The European Southern Observatory
  • The Journey
  • They solved art
  • Under Way
  • urban analysis and visualization
  • Urban data
  • Urban Design Laboratory
  • Urbanisation as Disaster
  • urban planning – how smart can we be?
  • Visionary Pioneers of Media Art
  • What competences are people going to need to live in Smart Cities
  • XXLab

2014

  • A Rapid Look At Kodak Electronics Innovation
  • Argan Oil - Raising the standard of rural living in Marocco
  • Connecting Cities Projects 2014
  • Creative Collisions
  • Future Innovators Summit
  • Prix Forum III - Visionary Pioneers of Media Art
  • Real Imaginary Objects
  • Storytelling for a change
  • The Barefoot College
  • Visionary Pioneers of Media Art
  • A Rapid Look At Kodak Electronics Innovation
  • Argan Oil - Raising the standard of rural living in Marocco
  • Connecting Cities Projects 2014
  • Creative Collisions
  • Future Innovators Summit
  • Prix Forum III - Visionary Pioneers of Media Art
  • Real Imaginary Objects
  • Storytelling for a change
  • The Barefoot College
  • Visionary Pioneers of Media Art

2013

  • Acoustic Time Travel
  • Arte Astronomia
  • Die vergessene Geschichte des Recalls: Emanuel Goldberg und andere Pioniere
  • DNA als Speichermedium
  • Formen des Vergessens
  • Leben mit der Diagnose Lewy-Body-Demenz
  • Music and Media Art
  • The Cube
  • Wissensorganisation Jenseits von Gutenberg: Paul Otlet
  • Acoustic Time Travel
  • Arte Astronomia
  • DNA as data storage medium
  • Forms of Forgetting
  • Living with the diagnosis Lewy-Body-Demenz
  • Music and Media Art
  • Organisation of knowledge beyond Gutenberg: Paul Otlet
  • The Cube
  • The Forgotten History of Recall: Emanuel Goldberg and other Pioneers

2012

  • Bio Art
  • Biotricity - A Vast Energy From Waste-Water
  • Collide@CERN Preisträger Julius von Bismarck
  • Gedanken und Projekte zur neuen Biotechnolgie
  • Hack the City
  • My Breath My Music
  • OHMI - True Musical Instruments & Disability
  • Wie entstehen Weltbilder?
  • Bio Art
  • Biotricity - A Vast Energy From Waste-Water
  • Collide@CERN prizewinner Julius von Bismarck
  • Hack the City
  • How Do World Pictures Take Shape?
  • My Breath My Music
  • OHMI - True Musical Instruments & Disability
  • Projects and thoughts concerning the new biotechnolgy

2011

  • Bürgermobilisierung: Das Internet und dezentralisierte Kommunikation für sozialen Wandel
  • Choke Point Project
  • Das neue Abenteuer der Sprache
  • Die Tunesische Revolution - Eine Internet Revolution?
  • Die Welt der Quanten - Von fundamentalen Fragen zu einer neuen Technologie
  • Energy Field
  • Generation FAB
  • Hybrid Art 2011
  • International Physics Masterclasses
  • Managing Science and Innovation
  • May the Horse Live in me
  • Musical Interfaces
  • ORIGIN - wie alles begann
  • Pigeon d'Or
  • Public Square Squared - How Social Fabric Is Weaving A New Era
  • Re-thinking knowledge production
  • Social Media und Kollektives Handeln Unter Autoritären Regimes
  • The Goldilocks Enigma / Der kosmische Volltreffer
  • Where Art And Science Collide
  • A new Adventure of Language
  • Choke Point Project
  • Citizen mobilizations: The Internet and decentralized communications for social change
  • Energy Field
  • Generation FAB
  • Hybrid Art 2011
  • International Physics Masterclasses
  • Managing Science and Innovation
  • May the Horse Live in me
  • Musical Interfaces
  • ORIGIN - how did every thing begin?
  • Pigeon d'Or
  • Public Square Squared - How Social Fabric Is Weaving A New Era
  • Re-thinking knowledge production
  • Social Media and Collective Action Under Authoritarian Regimes
  • The Goldilocks Enigma / Der kosmische Volltreffer
  • The World of Quanta: From Fundamental Questions to a New Technology
  • Tunisian Revolution - An Internet Revolution?
  • Where Art And Science Collide

2010

  • Dichte und das Recht auf Bewegung
  • How to design for a sustainable mobility? 1. Vortrag
  • How to design for a sustainable mobility? 2. Vortrag
  • Immobilität
  • Mobilität und Urbane Umwelt
  • Repair Conference - Doing the right thing
  • Density and the right to move
  • How to design for a sustainable mobility? 1st lecture
  • How to design for a sustainable mobility? 2nd lecture
  • Immobility
  • Mobility and Urban Environments
  • Repair Conference - Doing the right thing

2009

  • Cloud Cartography
  • Cloud Intelligence - encouraging collaboration
  • Cloud Intelligence Symposium
  • Cloud Intelligence Symposium
  • Der Indiskrete Charme der Cybourgeoisie
  • Europäische Kulturgeschichte der Automaten
  • Evolutionäre Psychologie und der Ursprung der menschlichen Natur
  • History Talk II - Teil 1
  • History Talk II - Teil 2
  • History Talk VIII - Teil 1
  • History Talk VIII Teil 2
  • Jenseits von Gut und Böse
  • Leben, Tod und Verfall - Begegnungen zwischen Kunst und Wissenschaft
  • Modeling Human Disease
  • Natural History of the Enigma
  • Nemo Observatorium
  • Speeds of Time
  • WikiLeaks
  • Beyond good and evil
  • Cloud Cartography
  • Cloud Intelligence - encouraging collaboration
  • Cloud Intelligence Symposium
  • Cloud Intelligence Symposium
  • European history of automatons
  • Evolutionary psychology and the origin of human nature
  • History Talk II - part 1
  • History Talk II - part 2
  • History Talk VIII - part 1
  • History Talk VIII - part 2
  • Life, finitude and decay - Encounters between art and sience
  • Modeling Human Disease
  • Natural History of the Enigma
  • Nemo Observatorium
  • Speeds of Time
  • The Indiscreet Charm of the Cybourgeoisie
  • WikiLeaks

2008

  • Absolut Quartet
  • Can Free Culture Survive Sytemization?
  • Cultural Production in Terms of Music and Films
  • Diebstahl, Plagiat und Piraterie
  • Eigentum und Biotechnologie
  • Eine kleine Erfolgsgeschichte des Diebstahls
  • From Virtualities to Embodiment - Interaktion in der Medienkunst
  • Interaktion, Interaktivität, Interaktive Kunst
  • Madame Tutli-Putli
  • Openness
  • Production and Creation in the Commons
  • Wahrheit im Zeitalter der Information
  • Absolut Quartet
  • A small success story of theft
  • Can Free Culture Survive Sytemization?
  • Cultural Production in Terms of Music and Films
  • From Virtualities to Embodiment - Interaction in Media Art
  • Interaction, Interactivity, Interactive Art
  • Madame Tutli-Putli
  • Openness
  • Production and Creation in the Commons
  • Property and Biotechnology
  • Stealing, Plagiarism and Piracy
  • Truth in the age of information

2007

  • Conservation of Intimacy
  • Das Metanetz - Die Anatomie der modernen Überwachungsgesellschaft
  • Die Kunst des Teilens. Von der ersten Netzkunst zum Web 2.0
  • Hybrid Art 2007
  • Interactive Art 2007
  • Life after Privacy
  • SymbioticA
  • The New Public Life
  • Überwachung als soziale Klassifikation
  • Xanadu und Hypertext
  • Zwischen Kontrolle und Darstellung
  • Between Control und Display
  • Conservation of Intimacy
  • Hybrid Art 2007
  • Interactive Art 2007
  • Life after Privacy
  • Surveillance as Social Sorting
  • SymbioticA
  • The art of sharing. From early netart to web 2.0
  • The Metanet - The Anatomy Of The Modern Surveillance Society
  • The New Public Life
  • Xanadu und Hypertext

2006

  • Canal*ACCESSIBLE
  • Drawn
  • Einfachheit und Komplexität in Raum und Zeit
  • Featured Artist Speech
  • Making Interactive Works
  • Massenmedien
  • Simplexity
  • The Road Movie
  • Willkürliche Energienutzung
  • Canal*ACCESSIBLE
  • Drawn
  • Energy scavenging
  • Featured Artist Speech
  • Making Interactive Works
  • Mass Media
  • Simplexity
  • Simplicity and complexity in terms of space and time
  • The Road Movie

2005

  • Beach Animals / Strandbeesten
  • Bioart - Taxonomie eines typologischen Monsters
  • Dinge, die nicht funktioniert haben
  • Hybridentitäten
  • Hybridity and Hybrid Identities
  • Ist McLuhan noch tot? 25 Jahre später - Teil 1
  • Ist McLuhan noch tot? 25 Jahre später - Teil 2
  • Life Support Systems - Vanda
  • Processing
  • The Internet of Things - Internet 0
  • Vision vom Westen in den Arabischen Medien
  • Was treibt die Vision eines demokratischen Netzes voran?
  • Beach Animals / Strandbeesten
  • Bioart - Taxonomy of an Typological Monster
  • Hybridentities
  • Hybridity and Hybrid Identities
  • Life Support Systems - Vanda
  • McLuhan still dead? 25 years later - part 1
  • McLuhan still dead? 25 years later - part 2
  • Processing
  • The Internet of Things - Internet 0
  • Things that didn´t work out
  • Vision of the West in the Arab Media
  • What factors are advancing the vision of a democratic net?

2004

  • 25 Years On
  • Abstract Communication in Interactive Systems
  • Artificial Reality
  • Communities mit Zukunft
  • Computer und der menschliche Geist
  • Creative Commons
  • Disruption
  • Disruption
  • Fortschritt in der Kunst
  • Informatik und künstliche Intelligenz
  • Mögliche Aussichten auf die kommenden 25 Jahre
  • Monumental Interruption
  • On the History of Interaction between Art and Technology Towards the Cultural Evolution of Human Beings
  • Orchisoid
  • Owning the future
  • Possible Futures
  • Progress
  • Ryan
  • Spirit
  • Transfer
  • 25 Years On
  • Abstract Communication in Interactive Systems
  • Artificial Reality
  • Communities with Future
  • Computer and the Human Spirit
  • Computer Science and Artificial Intelligence
  • Creative Commons
  • Disruption
  • Disruption
  • Monumental Interruption
  • On the History of Interaction between Art and Technology Towards the Cultural Evolution of Human Beings
  • Orchisoid
  • Owning the future
  • Possible Features of the Next Twenty-Five Years
  • Possible Futures
  • Progress
  • Progress in Art
  • Ryan
  • Spirit
  • Transfer

2003

  • Adobe Systems
  • astro twin / cosmos
  • Code oder wie es sich etwas anders schreiben lässt
  • Code und Musik: Technik und Kreativität beim Komponieren
  • Das Universelle Datenwerk
  • Epigenetische Kunst im Rückblick: Software als Genotypus
  • Exe.cut[up]able statements: Das Drängen des Codes an die Nutzeroberflächen
  • Gedanken zu historischen Beziehungen zwischen digitaler Kunst, Codes und Codierer
  • Häuser drucken: Code - Drucker - Häuser
  • Korrelation zwischen Interaktivität und Generativität
  • Medien programmieren
  • MESO
  • Open Knowledge
  • Open-Source-Choreografie?
  • Performative Software
  • Read_me Software Art Festival und Runme.org
  • Smart Mobs
  • Tangible Code
  • Voice
  • Adobe Systems
  • astro twin / cosmos
  • Code and Music: Technology and Creativity in Composing
  • Code oder wie es sich etwas anders schreiben lässt
  • Correlation between Interactivity und Generativity
  • Epigenetic Art Revisited: Sofware as Genotype
  • Exe.cut[up]able statements: The Insistence of Code
  • MESO
  • Open Knowledge
  • Open-Source-Choreografie?
  • Performative Software
  • Printing Out Buildings: Code - Printer - Buildings
  • Programming Media
  • Read_me Software Art Festival and Runme.org
  • Reflections on Historical Relationships between Digital Arts, Codes and Coders
  • Smart Mobs
  • Tangible Code
  • The Universal Datawork
  • Voice

2002

  • Access
  • Art of the State
  • Body Movies - Relational Architecture No. 6
  • Das Télécentre Communautaire Polyvalent in Timbuktu/Mali
  • Der Medienkrieg in einer Zeit des Terrors
  • Der Weg der Oumou Sy
  • Globalismus
  • Info-Reiche oder Info-Arme
  • Minitasking
  • Möglichkeiten der neuen Technologien
  • They Rule
  • Web Blogs
  • Access
  • Africa: A “Have” or a “Have-not” in the Information Society?
  • Art of the State
  • Body Movies - Relational Architecture No. 6
  • Globalism
  • Minitasking
  • My Way
  • The Media War at a Time of Terror
  • The possibilities of the new technologies
  • The Timbuktu Multipurpose Community Telecentre
  • They Rule
  • Web Blogs

2001

  • Creativity versus Marketing
  • Digitale Konservierung: Die Aufzeichnung der Neukodierung. Die Strategie der Dokumentation.
  • electrolobby Session - Ausschnitt 1
  • electrolobby Session - Ausschnitt 2
  • electrolobby Session - Ausschnitt 3
  • electrolobby Session - Ausschnitt 4
  • Le Processus
  • Matrix
  • Schnittstellenentwicklung
  • Vom Dokument zum Event - eine Einführung
  • Wie man Kunst immer am falschen Ort sucht
  • Creativity versus Marketing
  • Digital Preservation: Recording the Recording. The Documentary Strategy.
  • electrolobby Session - except 1
  • electrolobby Session - excerpt 2
  • electrolobby Session - excerpt 3
  • electrolobby Session - excerpt 4
  • From Docment to Event - an introduction
  • Interface development
  • Le Processus
  • Looking for Art in All the Wrong Places
  • Matrix

2000

  • Artistic Molecules
  • Extrauterine Fötalinkubation
  • Frauen in Indien
  • Gendernauten - Gendernauts
  • Gender, Transgender und Sex
  • Genetik und Eugenik
  • Natur umgestalten
  • Sexualität und Reproduktion
  • Sexualmedizinische Ambulanz
  • Terminal Sex
  • Thinking the Sexual
  • Tissue Culture and Art (TC&A)
  • Unbefleckt
  • An Immaculate Misconception
  • Artistic Molecules
  • Etrauterine Fetal Incubation
  • Gendernauten - Gendernauts
  • Gender, Transgender and Sex
  • Genetics and Eugenics
  • Redesigning Nature
  • Sexuality and Reproduction
  • Sexual medicine ambulance
  • Terminal Sex
  • Thinking the Sexual
  • Tissue Culture and Art (TC&A)
  • Women in India

1999

  • Advanced Cell Technology
  • Biotechnologie & Gentechnik: Juridische und politische Fragen
  • Biotechnologie und die Medien
  • Biotechnologie und Gentechnik: Juridische und politische Fragen
  • Der Gestaltete Körper
  • Difference Engine #3
  • Eine Geschichte der DNA-involvierenden Kunst
  • Genesis
  • Genetik und Recht
  • Gentechnik und globale, wirtschaftliche Rahmenbedingungen
  • Humangenetik
  • Landscape One
  • Linux
  • Res Rocket
  • Advanced Cell Technology
  • A History of Art Involving DNA
  • Biotechnology and Genetics: juridical and political questions
  • Biotechnology and Media
  • Biotechnology & Genetic Engineering: Certain Issues For Law And Policy
  • Difference Engine #3
  • Genesis
  • Genetics and Law
  • Genetics Engeneering and Global Economic Enviroment
  • Human Genetics
  • Landscape One
  • Linux
  • Res Rocket
  • The Designed Body

1998

  • Das Imperium schlägt zurück
  • Diabolische Unsichtbarkeit Oder: Die Wahrheit liegt dort draußen
  • extrémités lointaines
  • Krachtgever
  • Swarm
  • The Sitter
  • Titanic
  • Videokonferenz INFOWAR
  • Vortrag von Peter Arnett
  • World Skin
  • Diabolical Invisibility or The Truth is Out There
  • extrémités lointaines
  • Krachtgever
  • Lecture by Peter Arnett
  • Swarm
  • The Empire Strikes Back
  • The Sitter
  • Titanic
  • video conference INFOWAR
  • World Skin

1997

  • Border Patrol
  • Dragonheart
  • Funky Towel
  • MMF / Make Money Fast
  • Munich Samba
  • Music Plays Images x Images Play Music
  • TechnoSphere
  • The Levi Montalcini Variations
  • Border Patrol
  • Dragonheart
  • Funky Towel
  • MMF / Make Money Fast
  • Munich Samba
  • Music Plays Images x Images Play Music
  • TechnoSphere
  • The Levi Montalcini Variations

1996

  • Brain Opera
  • etoy - The Hijack Project
  • Global Interior Project
  • Le Renard et la Rose
  • Motion Phone
  • Toy Story
  • Brain Opera
  • etoy - The Hijack Project
  • Global Interior Project
  • Le Renard et la Rose
  • Motion Phone
  • Toy Story

1995

  • God's Little Monkey
  • Horizontal Radio
  • Hypertext
  • Idea Futures
  • Passage Sets/One Pulls Pivots at the Tip of the Tongue
  • Ringo++
  • t0 Public Netbase
  • The Mask
  • Tongues of Fire
  • God's Little Monkey
  • Horizontal Radio
  • Hypertext
  • Idea Futures
  • Passage Sets/One Pulls Pivots at the Tip of the Tongue
  • Ringo++
  • t0 Public Netbase
  • The Mask
  • Tongues of Fire

1994

  • Audience Participation
  • A-Volve
  • Die Zukunft der Demokratie und der vier Grundprinzipien der Computerkommunikation
  • Quarxs
  • realtime
  • Strings & Shadows
  • Audience Participation
  • A-Volve
  • Quarxs
  • realtime
  • Strings & Shadows
  • The future of democracy and the four fundamentals of computer-mediated communication

1993

  • Entre Temps
  • …et ainsi de suit...
  • Founders Series
  • Lakmé
  • Präsentation des Ars Electronica Center
  • Simulationsraum-Mosaik mobiler Datenklänge (smdk)
  • Entre Temps
  • …et ainsi de suit...
  • Founders Series
  • Lakmé
  • Presentation of Ars Electronica Center
  • Simulationsraum-Mosaik mobiler Datenklänge (smdk)

1992

  • Autopoiesis and Cognition
  • Chant d'Ailleurs
  • Chiaroscuro
  • Digitaline
  • Einführung Symposion Nanotechnologie
  • Endophysics - Physics from Within
  • Home of the Brain
  • Le Pépin Géant De Arp/Les Xons
  • Nanotechnologie
  • Primordial Dance/Liquid Selves
  • RD Text Buttons
  • Reluctant Games
  • Terminator II
  • The Exquisite Mechanism of Shivers
  • Zerseher
  • Autopoiesis and Cognition
  • Chant d'Ailleurs
  • Chiaroscuro
  • Digitaline
  • Endophysics - Physics from Within
  • Home of the Brain
  • Introduction Symposion Nanotechnology
  • Le Pépin Géant De Arp/Les Xons
  • Nanotechnology
  • Primordial Dance/Liquid Selves
  • RD Text Buttons
  • Reluctant Games
  • Terminator II
  • The Exquisite Mechanism of Shivers
  • Zerseher

1991

  • Digitales Bild B-786
  • Grinning Evil Death
  • Milan Knizak über Computergrafik und -animation
  • Panspermia
  • The Invisible Man in Blind Love
  • The Tumbling Man
  • Think about the people now
  • Very Nervous System
  • Digitales Bild B-786
  • Grinning Evil Death
  • Milan Knizak on computer graphics and animation
  • Panspermia
  • The Invisible Man in Blind Love
  • The Tumbling Man
  • Think about the people now
  • Very Nervous System

1990

  • Die künftige Verschmelzung von Wissenschaft, Kunst und Psychologie
  • Head-mounted display project
  • Hypermaten - Cyberpunks
  • Virtual Environments, Personalsimulation und Telepräsenz
  • Virtuelle Realität für kollektive kognitive Verarbeitung
  • Vom Psychodelikum zur Kybernetik
  • Zur dramatischen Interaktion
  • Head-mounted display project
  • Hypermaten - Cyberpunks
  • On Dramatic Interaction
  • The Future Merging of Science, Art and Psychology
  • Virtual environments, personal simulation and telepresence
  • Virtual Reality for Collective Cognitive Processing
  • Vom Psychodelikum zur Kybernetik

1989

  • Die Ganzheit des Ereignisses. Der Raum als elektronisches Environment
  • Eurhythmy
  • Grammophone
  • Io und Stilleben
  • Mask of Fear
  • Son Entero
  • Theater der Schatten
  • Eurhythmy
  • Grammophone
  • Io and Stilleben
  • Mask of Fear
  • Son Entero
  • Théatre d'Ombres
  • The wholeness of the event. Space as electronic environments

1988

  • Clarinet Threads
  • Das elektronische Kino - Special Effects and Computeranimation
  • Ohne Titel I
  • The Battle
  • VOX-5
  • Clarinet Threads
  • Electronic Cinema - Special Effects and Computer Animation
  • Ohne Titel I
  • The Battle
  • VOX-5

1987

  • Computerkunst - Ende der Kreativität oder Neubeginn der Künste
  • Computer Culture - The End of Creativity or a Renaissance of Arts?

1986

  • Fernsehdesign heute
  • Perfect Lives und andere Arbeiten
  • Perfect Lives and other works
  • TV design today

1984

  • Das Leben im Jahre 2019
  • Der Künstler im Jahr 2019
  • Die Ästhetik des digitalen Bildes
  • Die Zukunft der elektronischen Musik
  • Das Leben im Jahre 2019
  • Digital image aesthetics
  • The artist in 2019
  • The future of electronic music

1982

  • Gedanken zur Sky Art
  • Sky Art
  • Sky Art
  • Thoughts on Sky Art

1979

  • Die interaktiven Computerkunst-Systeme des Centre Pompidou - Teil 1
  • Die interaktiven Computerkunst-Systeme des Centre Pompidou - Teil 2
  • Künstlerische Gestaltung mit dem Heimcomputer - Teil 1
  • Künstlerische Gestaltung mit dem Heimcomputer - Teil 2
  • Artist design with the home computer - part 1
  • Artist design with the home computer - part 2
  • The interaktive computer art systems of the Centre Pompidou - part 1
  • The Interaktive computer art systems of the Centre Pompidou - part 2